It's official! Last March of the Dodos was greenlit and will move forward into full production as one of three thesis games our cohort will develop! The hard work and unity of the team paid off with the professionals and faculty alike, and we are pumped to see what we can do over the next 10 months with twice as many developers as we had for the prototype.
We're in the middle of brainstorming and constructing an updated product backlog right now, so there's not a lot of new content to display. Fortunately, that makes this the perfect opportunity to introduce our new team members!
The Team
- Team/Developer Name: Naturally Selected Studios
- New Members
- Brandon Rees
- Job: Artist
- Status: Sweet beard (1 of 2)
- Skills: Maya master and broad game dev knowledge
- David Gilder
- Job: Artist
- Status: Sweet beard (1 of 2)
- Skills: Mad drawing abilities
- Derek Higgs
- Job: Engineer
- Status: Pumped up (the jam, that is)
- Skills: Amazing work ethic and dedication to finishing tasks
- Felix Lau
- Job: Engineer
- Status: Industry-employed
- Skills: Problem solver extraordinaire
- Eric Levin
- Job: Engineer
- Status: Med school eligible (but he chooses to be here!)
- Skills: Self-teaching and incredible capacity for retaining new information
- Jesse Ferraro
- Job: Producer
- Status: Fresh-faced and fancy free
- Skills: Mass media design and team leadership
Sadly, Jorge Elola was assigned to a different team, so he'll be employing his talents elsewhere. We wish him the best but miss him here at Naturally Selected Studios!
- Troy
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