09 September 2012

Art Feature -- Week Ending 8 Sep

Just wanted to pop in and mention that things are rolling along well in the art team! We got some solid concept work from everyone, including our new outsource members, and some of the assets have moved into full 3D production.

Remember how I mentioned that in order to add a bit of fun to the narrative we opted to create a few avatars for the player to select? Check out these ideas from the mind of Dave Gilder.



Sasha has revisited her Dodo designs and offered a smattering of whimsical takes on her original. Simple and to the point--a range for us to choose from when we select and model our final version.

And both Sasha and Becky have mocked up a stylized take on the environment and world itself. What do you think of the color palettes and geometry of the set pieces?


The game is really starting to come together! Stay tuned for more!

- Troy

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