03 October 2011

Flying into Action -- Week Ending 1 Oct

Things are moving along smoothly. As a team, we’ve solidified the conceptual details of game flow and stage design. Engineers Chris and Kamron have established a convenient framework for putting the components of the game together, and Ashley has produced some incredibly charming artwork. Though it’s not yet in place, we’ve also secured medieval music to round out the ambience and tone. All things considered, the pieces are coming together in a promising prototype.

As a side note, we’ve reconsidered the names of some of the characters and the title of the game itself. It might have been a bit contrived and forced, so we’re thinking of making it more straightforward. We’ll update you as we make any changes!

- Troy

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