Last March of the Dodos is in great shape! Significant progress was made this week by every member of the team. We've got several new mechanics ready to go (chaining, scoring, and more), not to mention several additional trap types available to the player.
In addition to the direct development of the game, even more of the design details have been solidified as our process has evolved. Trap chain potential has been fleshed out to the point that we can now envision emergent gameplay beyond our original designs; that is an exciting prospect!
More models and concept art continue to come to life as well, and it's fun to see how the aesthetics are shaping the gameplay itself.
Another playable build is on its way, so keep an eye out on Last March of the Dodos!
No comments:
Post a Comment