03 December 2011

Staying on Course -- Week Ending 3 Dec

Things are running pretty much according to plan with The Pest Controllers. We've spent a great deal of time figuring out the ins and outs of our new controller technology, working with the placement and movement of the enemy critters, and crafting stylized art. Thanks to Derek, Jorge, and Christine, the prototype should be in fine shape by the time we present in a couple weeks.

For the time being, we're still testing the code we've cooked up to govern controller input and skin-stretch output, so we don't have anything playable. However, you can feast your eyes on more of Christine's art to tide you over till next week. By then, players will be able to feel the squirms of and retaliate against the invading bug armies!

- Troy

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